diff options
| author | Charlie Stanton <charlie@shtanton.xyz> | 2025-04-05 23:31:34 +0100 | 
|---|---|---|
| committer | Charlie Stanton <charlie@shtanton.xyz> | 2025-04-05 23:31:34 +0100 | 
| commit | fa8d5f6a922f9159f8c050ea8b7fd6070475e00d (patch) | |
| tree | dc42ce86f4cc5ce68d9f4349199c35b590d5a270 /src | |
| parent | b41d2ab5e44647564572c5162bf3109de4aaac82 (diff) | |
| download | ldjam57-fa8d5f6a922f9159f8c050ea8b7fd6070475e00d.tar | |
Add music to SDL port
Diffstat (limited to 'src')
| -rw-r--r-- | src/all.c | 21 | ||||
| -rw-r--r-- | src/index.html.in | 17 | 
2 files changed, 35 insertions, 3 deletions
| @@ -139,7 +139,7 @@ static DrawList *render(State *state, UI *ui, Arena *a) {  		.h = cellHeight,  		.fill = {255, 0, 0, 63},  		.border = {255, 0, 0, 255}, -		.image = 5, +		.image = 1,  	};  	drawList->els[drawList->len++] = (DrawElement) { @@ -229,6 +229,10 @@ typedef struct {  SDL_Texture *textures[sizeof(images) / sizeof(images[0])]; +#include "../build/music.c" + +SDL_AudioStream *stream; +  int main(int argc, char **argv) {  	(void) argc;  	(void) argv; @@ -252,7 +256,7 @@ int main(int argc, char **argv) {  		game->state.buttonStates[i] = BUTTON_STATE_IDLE;  	} -	SDL_Init(SDL_INIT_VIDEO); +	SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO);  	SDL_Window *w = SDL_CreateWindow(  		"LDJam 57",  		game->ui.width, @@ -282,6 +286,15 @@ int main(int argc, char **argv) {  		}  		SDL_UpdateTexture(textures[j], NULL, pixels, images[j].width * 4);  	} + +	SDL_AudioSpec audioSpec = { +		.format = SDL_AUDIO_S16LE, +		.channels = 2, +		.freq = 48000, +	}; +	stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &audioSpec, NULL, NULL); +	SDL_PutAudioStreamData(stream, musicBytes, sizeof(musicBytes)); +	SDL_ResumeAudioStreamDevice(stream);  	for (;;) {  		uint64_t now = SDL_GetTicks(); @@ -351,6 +364,10 @@ int main(int argc, char **argv) {  		update(game, now, a); +		if (SDL_GetAudioStreamQueued(stream) < (int) sizeof(musicBytes) / 8) { +			SDL_PutAudioStreamData(stream, musicBytes, sizeof(musicBytes)); +		} +  		SDL_RenderPresent(r);  	} diff --git a/src/index.html.in b/src/index.html.in index aca8b6d..c239f6e 100644 --- a/src/index.html.in +++ b/src/index.html.in @@ -39,6 +39,11 @@ const WASM =  const MUSIC =  #include "../build/music.mp3.b64" +const IMAGES = [ +#include "../build/continue.png.b64" +, +]; +  async function main() {      let bytes   = Uint8Array.from(atob(WASM), function(c) {          return c.charCodeAt(0); @@ -57,6 +62,13 @@ async function main() {  	audio.loop = true;  	let musicPlaying = false; +	let images = [null]; +	for (let i = 0; i < IMAGES.length; i++) { +		const image = new Image(); +		image.src = IMAGES[i]; +		images.push(image); +	} +  	const start = Date.now();  	function now() {  		return Date.now() - start; @@ -79,7 +91,7 @@ async function main() {          let ops    = dl.subarray(1);          for (let i = 0; i < len; i++) { -            let op    = ops.subarray(6*i, 6*i+6); +            let op    = ops.subarray(7*i, 7*i+7);  					const color = new Uint8Array(new Uint32Array(op.subarray(4, 6)).buffer);  					ctx.fillStyle = `#${color[0].toString(16).padStart(2, "0")}${color[1].toString(16).padStart(2, "0")}${color[2].toString(16).padStart(2, "0")}`;  					ctx.globalAlpha = color[3] / 255; @@ -87,6 +99,9 @@ async function main() {  					ctx.strokeStyle = `#${color[4].toString(16).padStart(2, "0")}${color[5].toString(16).padStart(2, "0")}${color[6].toString(16).padStart(2, "0")}`;  					ctx.globalAlpha = color[7] / 255;  						ctx.strokeRect(op[0], op[1], op[2], op[3]); +					if (op[6] !== 0) { +						ctx.drawImage(images[op[6]], op[0], op[1], op[2], op[3]); +					}          }      } | 
